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DecAR

DecAR is an augmented reality home furnishing app meant for interior designers, architectural companies and furnishing shops

Timeline

12 Weeks

MyRole

Product Designer

UX Researcher

Brand Identity

Tools

Adobe XD

Adobe Illustrator

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Adobe Photoshop

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Overview

As people’s minds changes every day to explore more and more for buying a single product. Incase if it is a furnishing item or decors? people can take double the time to finalize.

Our team built a prototype to solve better experience for people. This app have different categories of home furnishing and decorating items whereby they can look at each and every model in real time instead of looking at images or low poly 3d models, Moreover, people can interact with product before they buying it, and in turn, people can easily finalize their products. And also they can explore any furnishing items from their home itself. But the product have lack of user experience and the UI also is not good as expected., Prior to launch to market, I planned to revamp the entire app and it is my first project in my company. I bore all the responsibilities to restructure the whole app workflow even though development properties must remained same as a challenge. Lastly, I have planned to add aesthetic look, better user experience workflow and also planned to incorporate some unique features.

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Goals and challenges

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My major goal is to make the user experience even better and improve visual experience of the app. What was the challenge was app's development properties were constant that I had to redesign the app and incorporate features without interrupting the current workflow.

Who are the targeted audience?

Users who are all going to buy the app, spend their time and money for the app.

Targeted Audience categories

Primary Audience - Direct Buyers ( Architect companies, interior designers, etc.

Secondary Audience - Indirect spenders ( People who are all going to construct , buy or renovate houses & furnishing items)

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Analyzing and Ideation

Before starting the project, I planned to analyze the visual experience and user experience of the first version of app to figure out marketing space in the market. After analyzing the app, I have chosen the design thinking process of IDEO - Deep dive Methodology.

Understand

Observe

Visualize

Evaluate

Implement

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Understand

Understood how the old app works

What are their age categories?

Is there any Competitor 

What users feel and think about the app

For whom the product is either B2C

AR Implementation Challenges

How the market reacting in this stream,

What is the real USP (Unique selling point)

Is the product truly needed

Is this Demographic oriented?

Who is the targeted audience?

How does app’s site map work?

Device Compatibility for all mobiles

Observe

User research and survey analysis

Exploring customer journey

painpoints and feedback

Information architecture & site map structure

Thoughts and needs as a customer

Iterating phases

Is the product really reduce additional effort

Brainstorming with the insights

Visualize

Low fidelity wireframe

High fidelity Wireframe

Visual Designs

Evaluate

Iteration 1 - Low fidelity prototype Testing

Iteration 2 - High fidelity prototype Testing

Iteration 3- Final Product Testing - (Inhouse Testing)

Implement

Iteration 1 - Final Product Testing - (Random users testing)

Iteration 2- Final Product Testing - (Debugging & Testing)

Launching the product

Collecting
Feedback

Loop the iteration Phase

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What people thinks of product?

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Screenshots of old version app

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I've planned to conduct a quantitative as well as qualitative analysis with different set of targeted audience. So I'm taking the old version of the app and book appointment with the primary audiences and also interviewed some close circle secondary audiences.  I've got various insights from the audiences it will help us to improve our product in a better way

Pain points and feedbacks

Primary Audience

Not every customer prefer this kind of visualization .It depends upon their needs

Storing multiple model is difficult. It will increases the app size and it's difficult to handle

Need some interactions like moving up and down and zoom in and zoom out models. Lack of interaction

If some features are possible

we don't need any other software's in the market.

3D Models texture & quality should be improve 

Measuring the room's size
with the app is much

needed

Is it possible to be integrated with current website for web based visualization?

Performance of app is very low. We have high quality models setup.

Perplexed over app compatibility to all

devices

Interface looks too much clumsy and colors are not appealing

Virtual walkthrough is 
possible with DECAR?

Quality of app need to be improved. It is not up to
the mark

Pricing factor must be

considered as priority

Experiencing wise its 
very poor

There is no proper guidance of app.

App is uncertain while placing multiple models in the surface

How we can handle different

clients with the app.

Secondary Audience

First thing is pricing factor
if it is paid. we have to think affordability why because it is the major key.

Don't know what to do with the interface. There is too much information.

We need pleasant shopping experience at home .Like feel the colors, Textures, patterns etc.

App is lagging for some models and the models are like a toy not that much realistic.

App is lagging for some models and the models are like a toy not that much realistic.

AR Visualization is not that 
much good

Overall experience is need 
to improve.

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Constructing solutions for the opportunities

Getting all the insights from the research, feedbacks & painpoints from users and the prototype testing iterations. I've sorted down the major key issues and started how might we? sessions with stake holders and teams to finalize the discussion and get to know what can be possible to do and what don't!. We have sorted out all possible solutions as much we can that is needed for targeted audience. Our key selling point is augment reality that we have used functionalities wisely.

Painpoints and feedbacks

Quality of app need to be improved. It is not up to
the mark

AR Visualization is not that 
much good

Solution Findings

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Developed better visualization 
& interactions in the app 

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App is uncertain while placing multiple models in the surface

App is lagging for some models and the models are like a toy not that much realistic.

Performance of app is very low. We have high quality models setup.

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Technically improvised performance of the app now add ,delete multiple models seamlessly & also experience high quality models as much as possible 

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There is no proper guidance of app.

Don't know what to do with the interface. There is too much information.

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The interface is designed to make the people's experience better and easy. Now added guided walkthrough over the app.

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Experiencing wise its 
very poor

Overall experience is need 
to improve.

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Every touchpoints of the user is now interactable  inside the app in a better way and loaded with much more added features to make their buying decisions easy & fun 

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Need some interactions like moving up and down and zoom in and zoom out models. Lack of interaction

We need pleasant shopping experience at home .Like feel the colors, Textures, patterns etc.

If some features are possible

we don't need any other software's in the market.

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After went lot of technical iterations we added lots of features now everyone can able to zoom in & zoom out the models, Rotate the models in 360 degree to experience the reality at their space and some unique features like they can change colors , textures, patterns of the model as per their wish. 

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Storing multiple model is difficult. It will increases the app size and it's difficult to handle

3D Models texture & quality should be improve 

3D Models texture & quality should be improve 

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We improve the 3D model experience without compromise the quality and also the app can store multiple models with low size and gives  better experience without any lag.

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Interface looks too much clumsy and colors are not appealing

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Worked on the interface as possible. I can do the important features as user's handy to touch & interact with the app. Also work with the brand colors to make the interface looks better & clean.

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How we can handle different

clients with the app.

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Inside the app we added a new feature
for each clients you can able to create 
separate folders and store their preferable items separately

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How the evaluation process happens before getting solution

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Iterating Low-fi and High -fi wire frames more than five to seven times to covered all the major insights as possible after that we finalize to start the visual design of the app

Low-fi Wireframe

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High-fi Wireframe

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Impacts

After resolving the major insights as much as possible, we planned to capture the market with the new version of our app by rolling out the product with some interior décors and architectural company thereby, getting sound response of clients, clients of clients and also receiving some feedbacks to get start our next phases of iterations

Primary Audience

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Approval waiting period of customer is decreased

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Time and effort decreased

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Increased in productivity

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Increased customer Retention rate

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Increased in sales due to less decision making time 

Secondary Audience

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Made more comfortable & easy  shopping experience.

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Lots of varieties explored in minimal time. Time consumption is less. 

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Easy for making buying decisions

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Customization is more fun now

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Having abundant varieties of categories is appreciable.

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Updates after ages

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After lots of research and struggles we went through and lastly we found a solution for the  major asking of primary audience

Virtual walkthrough is 
possible with DECAR?

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